03 May
Chief Engineer’s log, 22:14, 3 May 2213 Location: Grisette system Status: Wide orbit around Grisette sol Chief Engineer’s log, yada yada. The ship is running fine. No repairs to do, standard maintenance is nothing the drones can’t handle. Wong’s finished fixing the filament, and he wouldn’t let me help even if he’d just lost […]
Posted in 1.5: Retro by: Melanie
3 Comments
05 May
Ship’s log, 18:54, 5 May 2213 Location: Grisette system Status: Wide orbit around Grisette sol When Elliott told me his theory about what the saboteur might try next, I almost shut down all accesses to my systems. I can run everything on my own if I need to. It’d be hard work and the […]
Posted in 1.5: Retro by: Melanie
Comments Off on Guards and grief
12 May
Ship’s log, 19:02, 12 May 2213 Location: Grisette system Status: Wide orbit around Grisette sol It has been a week full of secrets and ulterior motives. I feel like I’m seeing shadows everywhere; I’m nervous whenever someone puts a hand into a hatch, as if they might be placing something in there or taking […]
Posted in 1.5: Retro by: Melanie
1 Comment
19 May
Chief Engineer’s log, 16:21, 19 May 2213 Location: Grisette system Status: Wide orbit around Grisette sol Engineer here again, logging for… someone’s benefit. I don’t know any more. Seems to me that all this crap has little to do with the experiment. Everyone’s jumping through hoops that are completely unrelated to the Step itself. […]
Posted in 1.5: Retro by: Melanie
3 Comments
26 May
Ship’s log, 12:43, 26 May 2213 Location: Grisette system Status: In transit towards Grisette sol Star Step drive initialising… Here we go again. I’m heading in for a tight orbit around the blue-yellow star here while the cause of so much trouble awakens in my belly. The Step drive spins up and my […]
Posted in 1.6: Players by: Melanie
3 Comments
02 Jun
Ship’s log, 17:43, 2 June 2213 Location: Minkar system Status: Sublight transit to FTL corridor I’m just passing the outer rim of the Minkar system. We’re almost at the FTL corridor and soon we can safely start jumping towards the JOP. It’ll be nice to see other ships again, other people. I can’t Step […]
Posted in 1.6: Players by: Melanie
1 Comment
09 Jun
Ship’s log, 12:23, 9 June 2213 Location: Unknown Status: Unknown I’m not good at being quiet. I’m not supposed to be logging anything, but if I don’t talk to someone – something – I’m going to go nuts in here. This isn’t how we thought it would happen. Some rogue subroutines, glitches in the […]
Posted in 1.6: Players by: Melanie
4 Comments
16 Jun
Chief Engineer’s log, 09:45, 16 June 2213 Location: Corvus FTL Corridor Status: Sublight transit This whole thing is a fucking mess. Starry’s all weird, the captain isn’t letting me fix her, and the saboteur still hasn’t been revealed. How stupid is that? We’re trying to find a way to force the bastard’s hand, but […]
Posted in 1.6: Players by: Melanie
5 Comments
23 Jun
Ship’s log, 10:52, 23 June 2213 Location: Corvus FTL Corridor, Minkar System Status: Unknown Elliott is waging war on the rogue protocols that are running my ship’s systems into the ground. I’m still stuck behind codewalls, watching, but he’s making progress. He’s also sending more and more data through the diagnostic array, because he […]
Posted in 1.6: Players by: Melanie
8 Comments
30 Jun
Captain’s log, 14:23, 30 June 2213 Location: Corvus FTL Corridor, Minkar System Status: Unknown This sabotage business is taking entirely too long, though it looks like we have a prime suspect now. Lou Tripi, one of my own SecOffs. It’s hard to believe – the company vetted all the crew thoroughly before assigning them […]
Posted in 1.6: Players by: Melanie
5 Comments