Archive for the '3.3: Logical Measures' Category

02 Nov

Blind spot

Ship’s log, 10:41, 25 April 2214 Location: Landing pad 25D, Netix Spaceport, Dyne Status: Landing   Landing gear extended. Landing manoeuvres complete. Docking clamps engaged. Powering down… Sublight engines offline. Thrusters offline. Weapons offline.   I am landed. My systems are winding down and I’m preparing to unlock my outer doors. Outside of me, pale […]

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07 Nov

Decoys

Ship’s log, 10:55, 25 April 2214 Location: Landing pad 25D, Netix Spaceport, Dyne Status: Docked and powered down   I have a blank spot inside me. A surge from a device overloaded my sensors and I can’t see anything inside Cargo Bay 1. I’m deaf and blind and senseless. It’s like they cut a piece […]

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14 Nov

Marshmallow

Chief Engineer’s log, 22:19, 26 April 2214 Location: Debris ring, Sconnor orbit, Dyne system Status: Stationary   Logging immersion chair data Engineering immersion chair active   Log location: Nexus 25-bravo-16 (The Chief Engineer’s avatar appears at a crossroads. Around him, buildings sweep up in smooth curves, like softly shifting glass. Light flows beneath the surface […]

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22 Nov

Second guessing

Captain’s log, 08:45, 28 April 2214 Location: Debris ring, Sconnor orbit, Dyne system Status: Stationary Log location: Captain’s Cabin   This is Captain Warwick, reporting on the deaths of Dr Seth Ebling and SecOff Riley Swann. They were killed three days ago while trying to compromise the security and freedom of this ship and her […]

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