26 May
Ship’s log, 12:43, 26 May 2213 Location: Grisette system Status: In transit towards Grisette sol Star Step drive initialising… Here we go again. I’m heading in for a tight orbit around the blue-yellow star here while the cause of so much trouble awakens in my belly. The Step drive spins up and my […]
Posted in 1.6: Players by: Melanie
3 Comments
02 Jun
Ship’s log, 17:43, 2 June 2213 Location: Minkar system Status: Sublight transit to FTL corridor I’m just passing the outer rim of the Minkar system. We’re almost at the FTL corridor and soon we can safely start jumping towards the JOP. It’ll be nice to see other ships again, other people. I can’t Step […]
Posted in 1.6: Players by: Melanie
1 Comment
09 Jun
Ship’s log, 12:23, 9 June 2213 Location: Unknown Status: Unknown I’m not good at being quiet. I’m not supposed to be logging anything, but if I don’t talk to someone – something – I’m going to go nuts in here. This isn’t how we thought it would happen. Some rogue subroutines, glitches in the […]
Posted in 1.6: Players by: Melanie
4 Comments
16 Jun
Chief Engineer’s log, 09:45, 16 June 2213 Location: Corvus FTL Corridor Status: Sublight transit This whole thing is a fucking mess. Starry’s all weird, the captain isn’t letting me fix her, and the saboteur still hasn’t been revealed. How stupid is that? We’re trying to find a way to force the bastard’s hand, but […]
Posted in 1.6: Players by: Melanie
5 Comments
23 Jun
Ship’s log, 10:52, 23 June 2213 Location: Corvus FTL Corridor, Minkar System Status: Unknown Elliott is waging war on the rogue protocols that are running my ship’s systems into the ground. I’m still stuck behind codewalls, watching, but he’s making progress. He’s also sending more and more data through the diagnostic array, because he […]
Posted in 1.6: Players by: Melanie
8 Comments
30 Jun
Captain’s log, 14:23, 30 June 2213 Location: Corvus FTL Corridor, Minkar System Status: Unknown This sabotage business is taking entirely too long, though it looks like we have a prime suspect now. Lou Tripi, one of my own SecOffs. It’s hard to believe – the company vetted all the crew thoroughly before assigning them […]
Posted in 1.6: Players by: Melanie
5 Comments
05 Jul
Ship’s log, 11:04, 5 July 2213 Location: Corvus FTL Corridor, Minkar System Status: Stationary I’m free of that damned box, but things are not going well. In fact, they’re about to get a hell of a lot worse. There are so many pieces that I can hardly make sense of them, so many voices […]
Posted in 1.6: Players by: Melanie
2 Comments
07 Jul
Ship’s log, 22:01, 7 July 2213 Location: Corvus FTL Corridor, Minkar System Status: Stationary Since my last log, Elliott has been floating in and out of his dream-state. Each time his neural activity rises, it gets worse, spiking towards dangerous levels. My medical files give me enough background to read that much from his […]
Posted in 1.6: Players by: Melanie
7 Comments
09 Jul
Ship’s log, 13:54, 9 July 2213 Location: Corvus FTL Corridor, Minkar System Status: Stationary I have to log recent events officially, because they might be officially required. The logs exonerate everyone but me, and I’m happy with that. It was worth it. Even if they shut me down, it was worth it. Recording: 22:20, 7 […]
Posted in 1.6: Players by: Melanie
11 Comments
21 Jul
Chief Engineer’s log, 03:01, 21 July 2213 Location: Corvus FTL Corridor, Minkar System Status: Stationary The doctor says I should talk about what happened. I thinks he means to him, but fuck that. I’m not here to satisfy his curiosity and I don’t need any of that counselling crap. I don’t care if he […]
Posted in 1.6: Players by: Cameron
7 Comments